What are NTE Arcs?
NTE Arcs are the weapon system in Neverness to Everness. They provide stats, passive effects, and character build direction. If characters define the team role and Cartridges refine the gear plan, NTE Arcs are the weapon layer that can greatly change how a character performs.
Public databases describe Arcs as weapons with rarities such as S, A, and B, and weapon types such as Solid, Plasma, Gas, Liquid, and Synthesis. Some NTE Arcs are designed as signature-style options for specific characters, while others are broader alternatives that can work until a best-in-slot weapon is available.
This page is a wiki-style overview. It is not a final build page for every character. Individual guides like Nanally build, Chiz build, Sakiri build, and Jiuyuan build can link back here when they explain weapon choices, Arc Research, enhancement, and F2P alternatives.
NTE Arcs weapon types
NTE Arcs are grouped by weapon type, and weapon type matters because not every character can use every Arc. Mobalytics lists filters for types such as Bose, Gas, Liquid, Plasma, and Solid, while Game8 and GameWith also organize Arc lists around weapon stats, effects, and character suitability.
The first rule is simple: choose an Arc that your character can equip and actually use. A high-rarity weapon does not help if the character cannot use it or if the passive effect does not match the role. A main carry wants damage and scaling. A support wants utility. A comfort-focused unit may value defensive consistency.
| Arc Type | Planning Use | Beginner Note |
| Solid | Often associated with direct weapon identity and straightforward combat value. | Check character compatibility before investing. |
| Plasma | Can support faster or more technical combat profiles depending on the Arc. | Read the passive effect, not only the rarity. |
| Gas | May support different playstyles and character categories. | Useful when it matches a character’s weapon type. |
| Liquid | Can fit characters whose weapon category and stats align with the Arc. | Do not upgrade without a real user. |
| Synthesis | Special or flexible category depending on the Arc list and patch state. | Confirm the current database before planning around it. |
NTE Arcs should always be judged by character fit. The right A-Rank weapon can be better than the wrong S-Rank weapon if it supports the build more effectively.
Arc Research Project and Tri-Keys
The Arc Research Project is the weapon banner system for NTE Arcs. Public guides describe it as using Tri-Keys, requiring ten-pull attempts, and guaranteeing an S-Rank Arc around sixty pulls. PC Gamer also reports that featured weapons have a more demanding structure than characters, with lower featured odds on an S-Class pull and a separate featured guarantee context.
This means players should treat Arc pulling more carefully than character pulling. A character banner can define a whole team. An Arc banner usually improves a character you already own. If you do not have the character, the weapon may sit unused. That is why this NTE Arcs guide recommends characters before weapons for most beginners.
Currency
Tri-Keys
Used for Arc Research Project pulls instead of normal character banner dice.
Pull Format
10-Pulls
Public guides describe Arc Research as working through ten-pull sessions.
Pity
60 Pulls
Several guides list sixty pulls as the S-Rank Arc guarantee point.
Targeting
Featured Arc
Featured weapon targeting should be checked carefully before spending.
For F2P accounts, NTE Arcs should usually be a later goal. Secure a strong character and team first, then consider whether the Arc is worth the cost.
How to upgrade NTE Arcs
Arc development is usually discussed in three parts: enhance, ascend, and mix. GameWith and other public guides describe Arc development as a process of leveling the weapon, raising caps through ascension, and using duplicate or duplicate-style systems to increase passive value. That means NTE Arcs can become long-term resource projects.
Enhancement increases basic weapon strength. Ascension raises the level cap and lets the Arc continue scaling. Mixing can improve passive power when you have the needed materials or duplicates. These systems make Arc investment expensive, so players should avoid upgrading weapons without a real plan.
| Upgrade Step | What It Does | Smart Use |
| Enhance | Raises the Arc level and basic combat value. | Use on weapons equipped by your main team. |
| Ascend | Increases the level cap and allows deeper scaling. | Save for Arcs you expect to keep using. |
| Mix | Improves passive power through duplicate-style development. | Only chase when the Arc is worth long-term investment. |
| Replace | Swap to a better Arc when your roster improves. | Do not overinvest in temporary weapons. |
The safest rule for NTE Arcs is to upgrade the weapon your main carry actually uses, not every weapon in your inventory.
Best Arcs for each character
GameWith currently maintains a best Arcs per character page, while Mobalytics and Game8 list weapon stats and Arc effects. These resources are useful because the best Arc depends heavily on the character. A weapon with great stats can still be wrong if its passive does not support the character’s role.
When choosing NTE Arcs for a character, ask three questions. Can the character equip it? Does the passive support the role? Is the upgrade cost reasonable for your account? If the answer to any of those questions is no, look for a budget alternative.
For example, a main DPS usually wants an Arc that increases damage, Crit value, or offensive scaling. A support may prefer utility, team value, or uptime. A temporary character may only need a usable A-Rank option until a better weapon appears.
F2P advice for NTE Arcs
F2P players should be careful with Arc banners. Public gacha reporting suggests Arc targeting is more demanding than character banners, and weapon pulls use Tri-Keys rather than the same dice as characters. A free account can lose a lot of flexibility by chasing one weapon too early.
The safest F2P order is character first, team second, build third, Arc optimization fourth. If you already have a top character and their weapon banner is active, you can consider it. If your roster is still weak, a future character will usually help more than a weapon for a character you may replace.
NTE Arcs can absolutely be worth it, but timing matters. Pull when the weapon improves a character you already use, when you can afford the pity plan, and when it does not stop you from securing a more important future character.
Free and farmable Arc options
Several community posts and early guides discuss free or farmable S-Rank Arc availability through story progress, anomalies, bosses, or exploration-style content. Because exact sources can change and depend on progression, this page does not list every route as permanent. Instead, it recommends checking current Arc databases and in-game acquisition notes before spending premium resources.
If a strong free Arc exists for your character, it can save a large amount of currency. Free weapons are especially valuable for F2P players because they let you keep pulls for characters. Before pulling on Arc Research, check whether a free, farmable, or event weapon can do the job.
The best budget Arc is not always the highest-rarity Arc. It is the weapon that your character can use effectively without draining resources you need elsewhere.
Common Arc mistakes
The first mistake is pulling a weapon before getting the character. A signature-style Arc can look exciting, but it may be useless if the matching character never comes home. The second mistake is upgrading every S-Rank weapon just because it is rare.
The third mistake is ignoring character type. NTE Arcs are tied to weapon categories, so compatibility matters. The fourth mistake is chasing Mixing or duplicate development too early. That kind of investment is expensive and should usually be saved for long-term weapons.
The fifth mistake is skipping the build plan. A weapon is one part of a build. It should work with Cartridges, team roles, and the character’s actual job.
Fan-site disclaimer
This NTE Arcs page is fan-made and editorial. It is not an official resource, and it is not affiliated with Hotta Studio, Perfect World Games, or any official Neverness to Everness publisher or developer. Game names, Arc names, weapon types, and related materials belong to their respective owners.
Arc stats, weapon types, acquisition routes, banner rules, pity values, enhancement materials, and Mixing details may change after patches or official updates. If you notice outdated information, missing Arc data, or broken links, contact support@ntetierlist.wiki.
Best practical rule: pull characters first, upgrade the Arc your main team actually uses, and avoid spending Tri-Keys unless the weapon supports a real account plan.
NTE Arcs FAQ
What are NTE Arcs?
NTE Arcs are weapons that provide stats, passive effects, and build direction for characters in Neverness to Everness.
How do I get NTE Arcs?
Arcs can come from Arc Research, progression, free or farmable sources, events, and other acquisition routes depending on the current version.
Should beginners pull for Arc weapons?
Usually not first. Beginners should usually prioritize characters and teams before spending heavily on Arc Research.
How do you upgrade Arcs?
Current public guides describe Arc development through enhancement, ascension, and Mixing systems.
Final thoughts
NTE Arcs are powerful, but they are also expensive long-term investments. The right Arc can improve a character’s damage, utility, or comfort, while the wrong Arc can drain resources without solving an account problem.
Use this NTE Arcs guide with the Builds, Cartridges, Characters, Teams, and Gacha Guide pages. Choose weapons by character fit, upgrade carefully, and save premium resources until the Arc supports a real team plan.